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	<title>BIL 2010 &#187; gaming</title>
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	<link>http://2010.bilconference.com</link>
	<description>Minds Set Free</description>
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		<title>Daniel Miller &#8211; Reality: Truth or Fiction?</title>
		<link>http://2010.bilconference.com/2010/02/daniel-miller-reality-truth-or-fiction/</link>
		<comments>http://2010.bilconference.com/2010/02/daniel-miller-reality-truth-or-fiction/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 20:01:45 +0000</pubDate>
		<dc:creator>Bill Erickson</dc:creator>
				<category><![CDATA[Speakers]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[curiosity]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[imaging]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://2010.bilconference.com/?p=159</guid>
		<description><![CDATA[
About the Talk
I will discuss the yin/yang of Artificial Reality.  Can we create virtual worlds as rich and interesting &#8212; or even more so &#8212; as the one we find ourselves in?  Are the rules of reality themselves digital, discrete, and computable?
About the Speaker
Daniel B. Miller has led a varied career as a [...]]]></description>
			<content:encoded><![CDATA[<p><a class="post_image_link" href="http://2010.bilconference.com/2010/02/daniel-miller-reality-truth-or-fiction/" title="Permanent link to Daniel Miller &#8211; Reality: Truth or Fiction?"><img class="post_image aligncenter remove_bottom_margin" src="http://2010.bilconference.com/wp-content/uploads/2010/02/dan_miller.jpg" width="240" height="305" alt="Post image for Daniel Miller &#8211; Reality: Truth or Fiction?" /></a>
</p><p><strong>About the Talk</strong><br />
I will discuss the yin/yang of Artificial Reality.  Can we create virtual worlds as rich and interesting &#8212; or even more so &#8212; as the one we find ourselves in?  Are the rules of reality themselves digital, discrete, and computable?</p>
<p><strong>About the Speaker</strong><br />
Daniel B. Miller has led a varied career as a musician, computer guy, and serial entrepreneur.  As a co-founder of On2 Technologies (now in the process of being acquired by Google), he championed the release of Theora, the open-source video codec.   Recent ventures include Singular Robotics and Katalabs, Inc.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Brent Bushnell &#8211; Immersive storytelling</title>
		<link>http://2010.bilconference.com/2010/02/brent-bushnell-immersive-storytelling/</link>
		<comments>http://2010.bilconference.com/2010/02/brent-bushnell-immersive-storytelling/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 19:48:56 +0000</pubDate>
		<dc:creator>Bill Erickson</dc:creator>
				<category><![CDATA[Speakers]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[computers]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://2010.bilconference.com/?p=150</guid>
		<description><![CDATA[
About the Talk
Rock Band and Wii gave players a taste of live, role-based gaming.  The next step is immersive play.  The wired world provides a rich set of tools for simulated stories and puzzles.  Cheap sensors, networked players and augmented video combine for a choose-your-own adventure story that will some day rival [...]]]></description>
			<content:encoded><![CDATA[<p><a class="post_image_link" href="http://2010.bilconference.com/2010/02/brent-bushnell-immersive-storytelling/" title="Permanent link to Brent Bushnell &#8211; Immersive storytelling"><img class="post_image aligncenter remove_bottom_margin" src="http://2010.bilconference.com/wp-content/uploads/2010/02/brent-bushnell.jpg" width="401" height="300" alt="Post image for Brent Bushnell &#8211; Immersive storytelling" /></a>
</p><p><strong>About the Talk</strong><br />
Rock Band and Wii gave players a taste of live, role-based gaming.  The next step is immersive play.  The wired world provides a rich set of tools for simulated stories and puzzles.  Cheap sensors, networked players and augmented video combine for a choose-your-own adventure story that will some day rival Michael Douglas&#8217; Game.  </p>
<p><strong>About the Speaker</strong><br />
Brent Bushnell is an engineer and entrepreneur creating interactive technology and art for public venues.  He likes novel games, artistic graffiti, and Brazilian jiu-jitsu.  More <a href="http://www.twitter.com/brentbushnell">@brentbushnell</a>. </p>
]]></content:encoded>
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		<item>
		<title>Alex Peake &#8211; Any learning is playable, from 3rd world Bootstraps to Primerist Polymath</title>
		<link>http://2010.bilconference.com/2010/02/alex-peake-any-learning-is-playable-from-3rd-world-bootstraps-to-primerist-polymath/</link>
		<comments>http://2010.bilconference.com/2010/02/alex-peake-any-learning-is-playable-from-3rd-world-bootstraps-to-primerist-polymath/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 18:20:45 +0000</pubDate>
		<dc:creator>Bill Erickson</dc:creator>
				<category><![CDATA[Speakers]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://2010.bilconference.com/?p=56</guid>
		<description><![CDATA[
About the Talk
It&#8217;s 2010 and it&#8217;s time to make the Primer learning game a reality. If Wikipedia and open courseware gives kids the sum of human knowledge, why are kids too busy playing games to become self-educated polymaths? What if games aren&#8217;t the problem but actually the key to making learning addictively fun? At its [...]]]></description>
			<content:encoded><![CDATA[<p><a class="post_image_link" href="http://2010.bilconference.com/2010/02/alex-peake-any-learning-is-playable-from-3rd-world-bootstraps-to-primerist-polymath/" title="Permanent link to Alex Peake &#8211; Any learning is playable, from 3rd world Bootstraps to Primerist Polymath"><img class="post_image aligncenter remove_bottom_margin" src="http://2010.bilconference.com/wp-content/uploads/2010/02/alex-peake.jpg" width="500" height="300" alt="Post image for Alex Peake &#8211; Any learning is playable, from 3rd world Bootstraps to Primerist Polymath" /></a>
</p><p><strong>About the Talk</strong><br />
It&#8217;s 2010 and it&#8217;s time to make the Primer learning game a reality. If Wikipedia and open courseware gives kids the sum of human knowledge, why are kids too busy playing games to become self-educated polymaths? What if games aren&#8217;t the problem but actually the key to making learning addictively fun? At its best, learning is playful, and games can bridge the gap between what we&#8217;d like to learn and what we actually do for fun: play. Everything worth learning deserves a game experience worth playing! Last year we showed a roadmap for an open learning game platform. Now we&#8217;re demonstrating the first 3D Primer game up and running! We&#8217;ll demo two very different forms of the OpenPrimer.org platform: The Open Primer epic learning game platform in 3D on iPhone &#038; iPad simulator. and the Young Afghan&#8217;s Primer, a version designed to help young geeks in the making bootstrap from 3rd world to global citizenship.</p>
]]></content:encoded>
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		<item>
		<title>Adrien Lamothe &#8211; Web 3.0, Social Gaming and the Culture of Narcissism</title>
		<link>http://2010.bilconference.com/2010/02/adrien-lamothe-web-3-0-social-gaming-and-the-culture-of-narcissism/</link>
		<comments>http://2010.bilconference.com/2010/02/adrien-lamothe-web-3-0-social-gaming-and-the-culture-of-narcissism/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 17:10:46 +0000</pubDate>
		<dc:creator>Bill Erickson</dc:creator>
				<category><![CDATA[Speakers]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[computers]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://2010.bilconference.com/?p=200</guid>
		<description><![CDATA[
About the Talk
As we all drift off into the Cloud, what exactly is Web 3.0? Does the web co enable a mushrooming Culture of Narcissism? I&#8217;ve recently been collaborating with Don Marti on a social game that integrates with Twitter, called Heist. I&#8217;ve been closely observing the behaviour and demographics of web gamers (and other [...]]]></description>
			<content:encoded><![CDATA[<p><a class="post_image_link" href="http://2010.bilconference.com/2010/02/adrien-lamothe-web-3-0-social-gaming-and-the-culture-of-narcissism/" title="Permanent link to Adrien Lamothe &#8211; Web 3.0, Social Gaming and the Culture of Narcissism"><img class="post_image aligncenter remove_bottom_margin" src="http://2010.bilconference.com/wp-content/uploads/2010/02/adrien_lamothe.jpg" width="225" height="300" alt="Post image for Adrien Lamothe &#8211; Web 3.0, Social Gaming and the Culture of Narcissism" /></a>
</p><p><strong>About the Talk</strong><br />
As we all drift off into the Cloud, what exactly is Web 3.0? Does the web co enable a mushrooming Culture of Narcissism? I&#8217;ve recently been collaborating with Don Marti on a social game that integrates with Twitter, called Heist. I&#8217;ve been closely observing the behaviour and demographics of web gamers (and other web users) and have found some interesting things. Where is the web headed and what can we do to stake our claims and make our statements? How does this relate to conferences such as BIL and TED?</p>
<p><strong>About the Speaker</strong><br />
I&#8217;ve been involved with computers since 1976, when I wrote my first program in BASIC on an HP minicomputer. Since then, I&#8217;ve watched with fascination as the technology has continually evolved on an increasing trajectory. My role in the industry has varied, from mainframe operations, to real time control systems, to technical writing and training and developing specialized software and system infrastructure for Fortune 500 clients. I&#8217;ve written articles for the O&#8217;Reilly Network and in 2007 had the privilege of presenting at OSCON. Most of my work in recent years has been a strange combination of management consulting and developing database driven web sites of the LAMP stack variety. Like most of us, I&#8217;m enamored with the social impact of the web and have been doing a lot of web watching along with development of some custom web analytics. </p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Amanda Abelove &#8211; Knowledge Transfer with Corporate Espionage</title>
		<link>http://2010.bilconference.com/2010/02/amanda-abelove-knowledge-transfer-with-corporate-espionage/</link>
		<comments>http://2010.bilconference.com/2010/02/amanda-abelove-knowledge-transfer-with-corporate-espionage/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 19:36:54 +0000</pubDate>
		<dc:creator>Bill Erickson</dc:creator>
				<category><![CDATA[Speakers]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[jil]]></category>

		<guid isPermaLink="false">http://2010.bilconference.com/?p=141</guid>
		<description><![CDATA[
About the Talk
Until we have The Young Ladies Illustrated Primer to teach street smarts for The Diamond Age, we need tools to facilitate knowledge transfer. 
Join me for an overview of the new card game Corporate Espionage. We&#8217;ll go briefly over the business  mentorship program that accompanies it and learn to play the game. [...]]]></description>
			<content:encoded><![CDATA[<p><a class="post_image_link" href="http://2010.bilconference.com/2010/02/amanda-abelove-knowledge-transfer-with-corporate-espionage/" title="Permanent link to Amanda Abelove &#8211; Knowledge Transfer with Corporate Espionage"><img class="post_image aligncenter remove_bottom_margin" src="http://2010.bilconference.com/wp-content/uploads/2010/02/amanda_abelove.jpg" width="80" height="80" alt="Post image for Amanda Abelove &#8211; Knowledge Transfer with Corporate Espionage" /></a>
</p><p><strong>About the Talk</strong><br />
Until we have The Young Ladies Illustrated Primer to teach street smarts for The Diamond Age, we need tools to facilitate knowledge transfer. </p>
<p>Join me for an overview of the new card game Corporate Espionage. We&#8217;ll go briefly over the business  mentorship program that accompanies it and learn to play the game. Corporate Espionage is a great team building activity for businesses and schools to participate in.</p>
<p>Free copies for all attendees of the talk!</p>
<p><a href="http://masterofespionage.com">http://masterofespionage.com</a></p>
<p><strong>About the Speaker</strong><br />
Amanda Abelove is a Sr Product Manager for interactive media. Her current product line serves an excess of 1 billion queries daily.</p>
]]></content:encoded>
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